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Developers | |
---|---|
Publishers | |
Engines | |
Release dates | |
Windows | June 9, 2009 |
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Prototype | 2009 |
Prototype 2 | 2012 |
Not to be confused with The Prototype.
General information
- Prototype Wiki
- Steam Community Discussions
- 2Game data
- 3Video settings
- 5Audio settings
- 6Issues unresolved
- 7Issues fixed
- 8Other information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. | |||
Amazon.com | ||||
Humble Store | ||||
Steam |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | |
Linux (Proton) | <Steam-folder>/steamapps/compatdata/10150/pfx/[Note 1] |
Save game data location[edit]
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System | Location |
---|---|
Windows | %USERPROFILE%DocumentsPrototype |
Linux (Proton) | <Steam-folder>/steamapps/compatdata/10150/pfx/[Note 1] |
Save game cloud syncing[edit]
Video settings[edit]
Video settings.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 4x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. Mouse does not work properly above 60 FPS. |
Widescreen resolution[edit]
- Some resolutions may not be supported. This fix makes the game run at your desktop resolution.
Replace prototypeenginef.dll[1]
|
Enable windowed mode temporarily to set desired resolution[2]
|
Windowed[edit]
Force windowed mode[citation needed]
|
Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Positive mouse acceleration present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
Xbox button prompts |
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
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Additional information |
---|
Controller hotplugging |
Haptic feedback |
Simultaneous controller+KB/M |
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX and dialogue. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Retail only. Patch for digital release here. | |||
Italian | ||||
Spanish | ||||
German | Fan translation, download. |
Issues unresolved[edit]
Low volume[edit]
- In-game audio is very quiet except for cutscenes. There is no known solution.[3][4]
Solution found.
The Game use native 5.1 there is no stereo Downmix.So in a Stereo setup you don't have the Center and Surround Speakers so the volume is very low except for Cutscenes (they are in Stereo).
Use an alternative Sound Driver like Razor Surround. It's simulating a Surround effect while using the Full Speaker Configuration.
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If you have a Asus Xonar Card open the Xonar Control Center in the Mainmenu select 8 at Audio Channel and 2 at Analog out. Now The Asus driver makes the Downmix from any Surround Source.
I have tested both variants and use the Xonar solution because i have these card so no need to install any other thirdparty Software.
No shadows with AMD/ATI graphics cards[edit]
- This game has a similar bug as with the sequel, where shadows are not rendered properly on AMD/ATI Radeon cards.[5] This can provide sub-optimal graphical fidelity for many AMD/ATI users.
- So far, no known fix for Prototype or the sequel exists.
- Prototype on an Nvidia graphics card.
Issues fixed[edit]
Black screen on Prototype start up[edit]
Override refresh rate[citation needed]
|
Low frame rate[edit]
- This is caused by the engine incorrectly overpolling the USB I/O in Windows.[6]
Install a mod[citation needed] Use DirectInput FPS Fix. |
Disable unused HID devices[citation needed]
|
Sound stuttering, crackling[edit]
- Having non-default sound quality settings can cause sound problems in this and some other games.
Set sound quality to 24 bit, 48000 Hz[citation needed] See Sound problems (cracking, delays, missing music/effects, etc.) |
Missing textures[edit]
Disable all Anti-aliasing[citation needed]
|
Crashing after loading saved game[edit]
Start a new game first[citation needed]
|
Crash after starting or loading a game[edit]
- The game will not work on a CPU with more than 8 threads.
Turn off hyperthreading or turn off all but four cores[citation needed] Enter your computer's BIOS and turn off the hyperthreading CPU feature or turn off all but four cores. The specific procedure depends on your motherboard, thus you have to consult the manual of your motherboard if you're unsure how to do this. |
Resolution stuck at 1280x800 on 2GB+ VRAM GPUs[edit]
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Use the all resolution patch[7] |
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Run the game at screen refresh rate[edit]
- Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
|
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Middleware[edit]
Middleware | Notes |
---|---|
Interface | Scaleform |
Cutscenes | Bink Video |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD Athlon 64 X2 4000+ Intel Core 2 Duo 2.6 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon X1800 Nvidia GeForce 7800 GT 256 MB of VRAM DirectX 9.0c compatible |
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Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/10150/
in addition to or instead of this directory. The app ID (10150) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑Prototype | WSGF
- ↑From CrazyIvan's comment
- ↑Prototrype Volume Fix? :: Prototype General Discussions - last accessed on 2016-3-9
- ↑Really Quiet Sound Issue - Prototype Message Board for PC - GameFAQs - last accessed on 2016-3-9
- ↑Screenshot showing difference between Nvidia and ATI - Steam Users' Forums (retrieved)
- ↑F.E.A.R. - FPS / Logitech fix - Steam Users' Forums (retrieved)
- ↑Verified by User:Blackbird on 2017-06-17
- Tested with GTX 980 (4 GB VRAM) and the game can't use higher res without the patch.